As theindependent TTRPGscene has explode over the late age , so has the creative thinking that comes along with anever - expandingand forward-looking client base . While wandering the hereafter ( or wandering around as an undead creature ) are well - trod storytelling tropes , game house decorator across the world have occupy folklore and fantasy and unify them to produce some incredibly fun and exciting games .

There are two sections to this list , the first transaction withgamesthat take station explicitly in theafterlife , the bardo , the place between life and death . The second ease up you secret plan where you act as undead creatures of various stripes . Let ’s travail in .

Playing in the Bardo

hereafter : stray Souls(Angry Hamster Publishing ) is a dreamy , atmospherical plot where characters take on the role of Wanderers who have moved on from the man of the living and are seek for their terminal resting spot . The snatch is that you have no memory of who you were . As you stray the desert - similar Tenebris in search of fragments of who you were , your memories seem on your skin like tattoos as you receive a way to untangle your past and find peace .

Wandering Souls uses die pools to move the action forwards , create an atmosphere that is almost like betting on your own endurance . You first begin your journeying when you take a ferryboat into the afterlife , and graphic symbol creation now immerses you in the world and the mechanics .

Afterlife(Xavid ) is a Live - Action Role Playing game ( LARP ) that allow role player to explore different versions of the afterlife based on contemporary and ancient religions . You must chant , fight , and bargain with Devil , angels , valkyrie , and Egyptian gods as you attempt to find the veracious tantrum for your soul . As the Game Master lead the lose souls through way , Xavid ’s lyrical prose creates a strange and tremendous setting for immersion and geographic expedition .

Afterlife: Wandering Souls cover detail.

Afterlife: Wandering Souls cover detail.Image:Lorena Lammer

Alone in Between(Matthew Gravelyn ) is explicit about how you are and where you ended up . You ’re a specter , and you ’re caught in between the domain of the livelihood and the dead , trapped in a house . This is a solo journaling biz using a deck of cards of cards and a 10 - sided die , and the narrative is conduct along by research and examining the things that you have forget unresolved in your liveliness . self-examining and metaphysical , this plot dives into what really ties us to the present , the future , and what might be hold us back .

So, You’re Undead

decease Mask(Ostrich Monkey Games ) is a collaborative plot where musician characters take on the pallium of Revenants , imprecate ( blessed ? ) to protect Tomb - City from shadowy aberrants that stalk the streets . This is another secret plan that is swooning on the formula and big on the vibes , allowing a lot of rendition among both the game master and the musician on how to interact with the tag - based mechanics . As you risk dice rolls to enact muscular moves you also threaten to break your mask , which mean your character ’s psyche might pass on , but also means that your biz might amount to the remnant .

rip Me From the Earth(Corvyn Appleby ) has a special spot in my heart , as it was inspired by one of my favorite melodious artists , Hozier . This two - role player biz has subject of body revulsion , queerness , and intimacy at its marrow , emphasize by the fact that some of the shimmer cloth include dirt and foliage . One someone plays the body that has been unearthed while the other is the person who dig them out . Gameplay exists in a series of interrogative sentence ( prompted by a deck of cards ) that the two players demand each other about the nature of their relationship and the circumstances of their lives … and their expiry .

Blade Undying(Club Xero ) is a secret plan inspired by vampire traditional knowledge , and owe a draw of its JRPG flavor to Kadokawa’sDracurougewhich , sadly , has never had an English translation . With a chain of interesting , narrative - based mechanics that wedge the graphic symbol to look for out emotional pathos for in - plot mechanically skillful currency , Blade Undying pursue a group of recurring knights as they research the kin and world of the Failing Kingdoms which survive in thoroughgoing swarthiness . With fury and dying at the core of this plot , there ’s a lot of chance for degraded combat and the mellifluous release of undeath .

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Thousand Year Old Vampire(Tim Hutchings ) is a pet of the indie TTRPG scene , and for very good reason . This solo journaling game has a pastiche - elan rulebook that guides you through the aliveness of your character and the lore of vampires throughout the ages . Gameplay occurs through a series of pre - write prompts within the book as well as musician character choice and die ringlet based on resources you have or miss . This three - clip Ennie - winning game has a gorgeous physical variation as well , and the conception alone have it worth your while to clean up a written matter .

Update : Seven of these gamesare available now as a bundle on itch.io , at a 20 % discount rate .

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